Speaking Appearances

Steve is a frequent speaker at the Game Developers Conference (GDC), the premier game industry gathering. He has spoken on a range of topics there, including:

       Laughing All the Way to the Memory Bank: Humor in Computer Games
       Adventure Game Design
       Strategy Games Without Combat
       Addiction and Games
       Making Game Packages Fun Again
       Building Character: Designing Good Game Characters
       Stories Best Played: The Best Examples of Storytelling in Games

In addition, Steve organizes and speaks at the annual Casual Game Summit, which generally occurs on the first two days of the GDC. Steve has also spoken at:

       Massachusetts Institute of Technology
            - MIT Comparative Media Studies Program
            - MIT Enterprise Forum
       Harvard Business School
       Renssalaer Polytechnic Institute
       Worcester Polytechnic Institute
       Savannah College of Art & Design
       Franklin Pierce University
       The Consumer Electronics Show (CES)
       GCDC in Leipzig, Germany
       Casual Connect
       GDC Europe
       GDC Austin
       Independent Games Conference
       Project Horseshoe
       The Mobile Game Conference
       The Robert A. Heinlein Centennial

[Back to Home Page]

Last updated: 8-5-09. Contact